commit 9acd374822022793b09427d67ea4033915343dd8
Author: Kristian Høgsberg <krh@bitplanet.net>
Date:   Fri Oct 11 15:25:42 2013 -0700

    fbdev: Fix compilation without EGL
    
    We have to duplicate #defines and typedefs for the EGL types and constants
    we use in gl-renderer.h so we can compile the fbdev backend without EGL.
    
    https://bugs.freedesktop.org/show_bug.cgi?id=70392

---
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>

To be noted: the bug referenced above was opened by me,
and quickly fixed during an IRC session. Nice! :-)

diff --git a/src/gl-renderer.h b/src/gl-renderer.h
index 4919a1e..d16ade2 100644
--- a/src/gl-renderer.h
+++ b/src/gl-renderer.h
@@ -56,6 +56,7 @@ typedef void *EGLDisplay;
 typedef void *EGLSurface;
 typedef intptr_t EGLNativeDisplayType;
 typedef intptr_t EGLNativeWindowType;
+#define EGL_DEFAULT_DISPLAY NULL
 
 static const EGLint gl_renderer_opaque_attribs[];
 static const EGLint gl_renderer_alpha_attribs[];
