/*
 * Copyright © 1998 Keith Packard
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of Keith Packard not be used in
 * advertising or publicity pertaining to distribution of the software without
 * specific, written prior permission.  Keith Packard makes no
 * representations about the suitability of this software for any purpose.  It
 * is provided "as is" without express or implied warranty.
 *
 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 */

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#include "fb.h"

Bool
fbCloseScreen(int index, ScreenPtr pScreen)
{
    int d;

    DepthPtr depths = pScreen->allowedDepths;

    for (d = 0; d < pScreen->numDepths; d++)
        free(depths[d].vids);
    free(depths);
    free(pScreen->visuals);
    free(pScreen->devPrivate);
    free(pScreen->devPrivates[fbScreenPrivateIndex].ptr);
    return TRUE;
}

Bool
fbRealizeFont(ScreenPtr pScreen, FontPtr pFont)
{
    return (TRUE);
}

Bool
fbUnrealizeFont(ScreenPtr pScreen, FontPtr pFont)
{
    return (TRUE);
}

void
fbQueryBestSize(int class,
                unsigned short *width, unsigned short *height,
                ScreenPtr pScreen)
{
    unsigned short w;

    switch (class) {
    case CursorShape:
        if (*width > pScreen->width)
            *width = pScreen->width;
        if (*height > pScreen->height)
            *height = pScreen->height;
        break;
    case TileShape:
    case StippleShape:
        w = *width;
        if ((w & (w - 1)) && w < FB_UNIT) {
            for (w = 1; w < *width; w <<= 1);
            *width = w;
        }
    }
}

PixmapPtr
_fbGetWindowPixmap(WindowPtr pWindow)
{
    return fbGetWindowPixmap(pWindow);
}

void
_fbSetWindowPixmap(WindowPtr pWindow, PixmapPtr pPixmap)
{
    pWindow->devPrivates[fbWinPrivateIndex].ptr = (pointer) pPixmap;
}

Bool
fbSetupScreen(ScreenPtr pScreen, pointer pbits, /* pointer to screen bitmap */
              int xsize,        /* in pixels */
              int ysize, int dpix,      /* dots per inch */
              int dpiy, int width,      /* pixel width of frame buffer */
              int bpp)
{                               /* bits per pixel for screen */
    if (!fbAllocatePrivates(pScreen, (int *) 0))
        return FALSE;
    pScreen->defColormap = FakeClientID(0);
    /* let CreateDefColormap do whatever it wants for pixels */
    pScreen->blackPixel = pScreen->whitePixel = (Pixel) 0;
    pScreen->QueryBestSize = fbQueryBestSize;
    /* SaveScreen */
    pScreen->GetImage = fbGetImage;
    pScreen->GetSpans = fbGetSpans;
    pScreen->CreateWindow = fbCreateWindow;
    pScreen->DestroyWindow = fbDestroyWindow;
    pScreen->PositionWindow = fbPositionWindow;
    pScreen->ChangeWindowAttributes = fbChangeWindowAttributes;
    pScreen->RealizeWindow = fbMapWindow;
    pScreen->UnrealizeWindow = fbUnmapWindow;
    pScreen->PaintWindowBackground = fbPaintWindow;
    pScreen->PaintWindowBorder = fbPaintWindow;
    pScreen->CopyWindow = fbCopyWindow;
    pScreen->CreatePixmap = fbCreatePixmap;
    pScreen->DestroyPixmap = fbDestroyPixmap;
    pScreen->RealizeFont = fbRealizeFont;
    pScreen->UnrealizeFont = fbUnrealizeFont;
    pScreen->CreateGC = fbCreateGC;
    pScreen->CreateColormap = fbInitializeColormap;
    pScreen->DestroyColormap = (void (*)(ColormapPtr)) NoopDDA;
    pScreen->InstallColormap = fbInstallColormap;
    pScreen->UninstallColormap = fbUninstallColormap;
    pScreen->ListInstalledColormaps = fbListInstalledColormaps;
    pScreen->StoreColors = (void (*)(ColormapPtr, int, xColorItem *)) NoopDDA;
    pScreen->ResolveColor = fbResolveColor;
    pScreen->BitmapToRegion = fbPixmapToRegion;

    pScreen->GetWindowPixmap = _fbGetWindowPixmap;
    pScreen->SetWindowPixmap = _fbSetWindowPixmap;

    return TRUE;
}

Bool
fbFinishScreenInit(ScreenPtr pScreen,
                   pointer pbits,
                   int xsize, int ysize, int dpix, int dpiy, int width, int bpp)
{
    VisualPtr visuals;

    DepthPtr depths;

    int nvisuals;

    int ndepths;

    int rootdepth;

    VisualID defaultVisual;

    int imagebpp = bpp;

#ifdef FB_DEBUG
    int stride;

    ysize -= 2;
    stride = (width * bpp) / 8;
    fbSetBits((FbStip *) pbits, stride / sizeof(FbStip), FB_HEAD_BITS);
    pbits = (void *) ((char *) pbits + stride);
    fbSetBits((FbStip *) ((char *) pbits + stride * ysize),
              stride / sizeof(FbStip), FB_TAIL_BITS);
#endif
    /*
     * By default, a 24bpp screen will use 32bpp images, this avoids
     * problems with many applications which just can't handle packed
     * pixels.  If you want real 24bit images, include a 24bpp
     * format in the pixmap formats
     */
    if (bpp == 24) {
        int f;

        imagebpp = 32;
        /*
         * Check to see if we're advertising a 24bpp image format,
         * in which case windows will use it in preference to a 32 bit
         * format.
         */
        for (f = 0; f < screenInfo.numPixmapFormats; f++) {
            if (screenInfo.formats[f].bitsPerPixel == 24) {
                imagebpp = 24;
                break;
            }
        }
    }
    if (imagebpp == 32) {
        fbGetScreenPrivate(pScreen)->win32bpp = bpp;
        fbGetScreenPrivate(pScreen)->pix32bpp = bpp;
    }
    else {
        fbGetScreenPrivate(pScreen)->win32bpp = 32;
        fbGetScreenPrivate(pScreen)->pix32bpp = 32;
    }
    rootdepth = 0;
    if (!fbInitVisuals(&visuals, &depths, &nvisuals, &ndepths, &rootdepth,
                       &defaultVisual, ((unsigned long) 1 << (imagebpp - 1)),
                       8))
        return FALSE;
    if (!miScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy, width,
                      rootdepth, ndepths, depths,
                      defaultVisual, nvisuals, visuals
        ))
        return FALSE;
    /* overwrite miCloseScreen with our own */
    pScreen->CloseScreen = fbCloseScreen;
    if (bpp == 24 && imagebpp == 32) {
        pScreen->ModifyPixmapHeader = fb24_32ModifyPixmapHeader;
        pScreen->CreateScreenResources = fb24_32CreateScreenResources;
    }
    return TRUE;
}
